Cover Image Credit: “Weathering with You” Movie
1 Light and 1 Shadow Color (Cel Shading)
More Shading steps risks looking 3D
Ground Shadows can exist, but don’t have to
Occlusion Shadows are sometimes used to give elements in shadow more depth
Looks over Realism
→ It’s better to have no lighting than too realistic lighting
All gradients are created in compositing
Rule #1: No World Lighting
→ Ambient lighting can be added in the shader or in compositing
Rule #2: No Gradients
→ Any and all gradients will be added in compositing
→ The fewer gradients exist before compositing, the better the end result will look after compositing
Something I recommend:
Disable any shadows created by the 3D lights in your scene.